fix(ui): saveSchedule nutzt SCREEN_SLUG statt printf %q

This commit is contained in:
Jesko Anschütz 2026-03-27 17:57:31 +01:00
parent e7776720c8
commit 88e10d1e67

View file

@ -1162,7 +1162,7 @@ function sendDisplayCmd(state) {
// ─── Schedule control ────────────────────────────────────────────────────────
function saveSchedule() {
var slug = {{.Screen.Slug | printf "%q"}};
var slug = SCREEN_SLUG;
var enabled = document.getElementById('schedule-enabled').checked;
var onTime = document.getElementById('power-on-time').value;
var offTime = document.getElementById('power-off-time').value;